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Aveyond

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Aveyond is a role-playing video game series by Aveyond Studios (formerly Amaranth Games or Aveyond Kingdom[1]). It is set in a fantasy medieval world in which players attempt to save the world from evil beings, with a number of side quests available. There are eight games thus far in the series: the first two full games, the four "chapter" releases of the third game, the full fourth game, and the free prequel, Ahriman's Prophecy. All the games in the series were made with RPG Maker XP; Amaranth Games was the first developer to popularize RPG Maker as a commercial tool in 2006.[citation needed] Several of the games were subsequently released for Linux and Mac, along with Windows.

Ahriman's Prophecy is a freeware role-playing video game released in 2004, and is the prequel of the series. Borrowing elements from Dragon Warrior and the earlier Final Fantasy games for its gameplay, it offers an experience similar to Japanese role-playing games.[2] Unlike the other titles in the Aveyond series, Ahriman's Prophecy was not developed with RPG Maker XP and instead was created with RPG Maker 2003.

Ahriman's Prophecy starts as a young girl, Talia Maurva, is sent to be "named", a ritual set up by the people of her village to determine the profession of their adult life. Destiny changes for Talia, who, when looking into the seer's pool, sees a dark ceremony by the younger prince of a nearby kingdom, Candar. He and his dark priest were attempting to resurrect the dead warlock emperor, Ahriman, whose history in battle and warfare is legendary. The seer, sensing that Talia is different, sends her and her escort to a school of magic in the mainland city of Thais. Devin Perry, a friend of Talia, agrees to escort her to the mainland. Just after she completes her training three years later, Talia is summoned into a dream by her headmaster and a high priestess of the dreamland. They want her to slip across the continent to warn another order of priestesses that Ahriman is being resurrected, and the prophecy that surrounded his resurrection must be stopped before the thirteenth moon. Confused and disoriented, Talia nevertheless sets out on a journey that seems to pave the way to some peace in the world.

Ahriman's Prophecy was received well by the gaming community. Edward Zuk of Game Tunnel opined that "while Ahriman's Prophecy adds little that is new to the RPG genre, it's a pleasing mix of familiar elements."[2] Download.com's editor's review stated "we found the game's twee period music a guilty pleasure that reminded us of our last visit to Ye Olde Renaissance Faire. And considering the game's free, you get a heck of a lot of adventuring for your money," awarding it a score of 4/5.[3]

The sequel to Ahriman's Prophecy, this game features a different map from its prequel except for two islands. Expanding on the success of its predecessor, it offers a wealth of quests, characters and endings, and has been hailed as "funny, innovative and wildly imaginative".[4]

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